I am making great progress on the 2D game engine for the Teensy, named Pulse2D. Here are my thoughts so far:
It is thrilling working in an area where I am not an expert again, and I am not sure what to do next. But...
It's March, and I've already started three embedded systems projects and completed two. Let's talk about them!
The most recent, Lionheart, is an assembler for the Motorola MC6800. It was an idea I worked on about 7 years ago...
Credence is done. The ARM64 engineering has been both incredible and exhausting, but it's the last backend I planned to support. The work on x86-64 and ARM64 together has been remarkable to say the least:
It is my Magnum Opus
That's...
I finished the x86-64 code generation for Linux and BSD in credence on Christmas morning, just in time to step away and spend time with family! ARM64 work has already started, and it's turning out to be even more exciting.
The final test...
A few weeks after the first type-checking post, I was satisfied with the object table and type checker. So I started engineering the backend - I chose x86-64 as the first platform for code generation.
I've made a lot of headway, but one...